The History of the Planet Lurra

I’ll be at PhilCon this weekend running a demo of a still-in-development campaign setting, Chronicles of Salbazan. Though the campaign centers of a newly discovered world and the player-characters send to explore it, those characters come from an already populated Continue reading The History of the Planet Lurra

A Microtransaction Rant

There has been a lot of discussion in various circles regarding microtransactions in games (mostly aimed at EA’s repulsive practices, particularly with the big-name games.) The discussion generally devolves into two camps. The “All microtransactions must die” camp and the Continue reading A Microtransaction Rant