The History of the Planet Lurra

I’ll be at PhilCon this weekend running a demo of a still-in-development campaign setting, Chronicles of Salbazan. Though the campaign centers of a newly discovered world and the player-characters send to explore it, those characters come from an already populated Continue reading The History of the Planet Lurra

If the Player’s Don’t Hate You, You Aren’t Doing Your Job

The best roleplaying games aren’t the hack-slash-kill-grab the loot variety. The best games challenge the players to look beyond their character sheets and make strategic decisions that have ethical repercussions. Continue reading If the Player’s Don’t Hate You, You Aren’t Doing Your Job